150 Indiegogo backers will be getting their Sensoryx VRfree kits delivered to them. After 6 months of waiting, fans of the VR gloves will have a kit that can be used to develop software that uses 3D hand and finger tracking.
VRfree Gloves Make VR More Immersive
The VRfree kit comes with the set of gloves, wrist modules, and a headpiece that gets attached to the VR headset. The VR gloves essentially replace a players controllers which are used as virtual design tools, game weapons, and avatar hands.
In their videos online, Sensoryx shows that the VRfree gloves are so dextrous they can be used to take the place of not only a game’s revolver but actually simulates the pulling of the gun’s trigger. There are so many FPS games and stock add-ons being sold online now that using your own hands as weapons could save some money but also adds in that imaginative factor only VR can bring to the table.
The gloves can also be used as a serious or casual digital painting and design tool in the way that Vive Wands and Oculus Touch controllers help users draw works of art with art apps like Tilt Brush, Sketchbox, MasterpieceVR, and other VR design software on Steam.
Now, interested developers who want to add to VRfree’s road to usability will want to buy the new VR gloves. The set also comes with, “rechargeable batteries, connection cables and a software development kit for Unity and Unreal including libraries for Windows 10 (x64) and Android. The system can be bought via In-demand on Indiegogo for $390”, details Sensoryx via a press release.
Their demo video online shows that the finger tracking for VRfree’s gloves are so finely tuned that they can track movement with a virtual piano, twisting of knobs, pinching, and grasping motions. They look to be very intuitive with the right kind of content — one user was playing minigolf with the gloves and a Gear VR!
It’s important to note that these gloves are not haptic and don’t give off simulated vibrations like other gloves. These gloves are meant to be stand-ins for tools or replications of your actual hands in VR games and experiences. Think of it, saying hi or giving other social hand gestures in VR will be more realistic in the future!
VRfree Gloves are Priced Just Right
There are plenty of steeply-priced haptic gloves and suits with vibrational feedback mechanisms in them. They can be programmed to simulate shape, weight, impact, and for some, heat and cold. The VRfree gloves are not haptic but are heading towards making VR hyper-immersive and won’t run developers thousands of dollars.
Interested developers who want to start designing the next musical instrument simulator, interactive VR game, or digital art software for VR will want to explore if that $390 is worth investing in VR’s potential.
Their software development kit is compatible with Unity and